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Thousands Network and WPL Shut Down After $55M Bet on Web3 Gaming

Thousands Network, the web3 infrastructure layer tied to Wildcard and the Wildcard Pro League, announced a shutdown on April 28, 2026, closing the book on a $55 million attempt to turn streamers and fans into measurable on-chain growth for blockchain games.

E
Editorial
9 min read
TL;DR

On April 28, 2026, the official @Thousandsxyz account posted an 'Important Notice' confirming the shutdown of both Thousands Network and the Wildcard Pro League. Thousands had raised $55 million across two rounds backed by Paradigm and Arbitrum Gaming Ventures to build a creator and fan reward layer for web3 games. The closure caps a strategic retreat that started when Wildcard itself shipped on Steam as a pure Web2 title with no NFTs or token.

  • Thousands Network and the Wildcard Pro League both shut down per the @Thousandsxyz announcement on April 28, 2026
  • Thousands and its sister project Wildcard Alliance raised approximately $55 million combined, including a $46 million Series A in 2022 and a $9 million round co-led by Paradigm and Arbitrum Gaming Ventures in 2025
  • Thousands was designed as an on-chain layer that turned creator and streamer influence into measurable rewards for the web3 games they grew
  • Wildcard, the flagship game from the same team, launched on Steam as a Web2 title with no wallet, NFTs, or token integration before the wind-down
  • The closure lands the same week the Caladan post-mortem reported that more than 90% of $15 billion in web3 gaming projects are now effectively dead
  • @Thousandsxyz posted an "Important Notice: WPL & Thousands Network" announcement on April 28, 2026, confirming a shutdown of the network and the Wildcard Pro League
  • Thousands Network was the web3 infrastructure built alongside Wildcard, a PvP collectible card MOBA from Playful Studios and the Wildcard Alliance
  • Combined funding for the Wildcard and Thousands projects reached around $55 million, anchored by a $46 million Series A in 2022 and a $9 million round in 2025 co-led by Paradigm and Arbitrum Gaming Ventures
  • Thousands was pitched as a way to convert creator and streamer influence into measurable on-chain rewards for the games they helped grow
  • Wildcard the game was already pulling away from blockchain by the time it shipped on Steam, launching with no wallet integration, no token, and no NFTs
  • The closure tracks the broader collapse documented in the April 2026 Caladan report on web3 gaming failures
  • Paul and Katy Drake Bettner, known for Words With Friends and Lucky's Tale, founded the Wildcard Alliance and Playful Studios behind both Wildcard and Thousands

The web3 gaming wind-down picked up another high profile name on Monday. In an "Important Notice" posted to its official account on April 28, 2026, Thousands Network confirmed the shutdown of both the Thousands platform and the Wildcard Pro League, the competitive circuit attached to its sister project Wildcard. source The announcement closes out a multi-year effort that raised roughly $55 million from blue chip web3 backers and tried to solve a problem the entire sector was struggling with: turning creator and streamer influence into something the underlying game economy could measure and reward.

For context on how big a deal this is: Thousands and Wildcard sat near the top of any short list of "serious" web3 gaming bets. The teams behind them came out of Words With Friends, Lucky's Tale, and Age of Empires. The cap table included Paradigm. The pitch was specifically designed to look unlike the play-to-earn projects that had already failed. The fact that even a setup this strong is now winding down is a much louder signal than another anonymous launch shutting its Discord.

What Thousands Was Trying To Build

Thousands was not a game. It was a web3 protocol intended to track and reward the people who actually grow gaming communities. The platform was described as a way to convert creator influence into measurable on-chain data, paying out streamers, content makers, and engaged fans based on the visibility they brought to partner titles. source

The thesis behind it made sense on paper. Most web3 gaming token economies in 2022 and 2023 paid out players for grinding gameplay, which collapsed the moment incentives faded. Thousands was a different version of the same idea, pointed at the supply side instead. Streamers and creators do most of the actual user acquisition for early games, the argument went, so paying them on chain would create durable growth loops without the toxic emissions of pure play-to-earn.

The real-world execution turned out to be much harder. Linking off-chain stream metrics to on-chain payouts in a way that was both fair and not gameable required either heavy attestation infrastructure or trust-the-team data feeds, neither of which produced the runaway growth the team needed. By the time Wildcard hit Steam, the Thousands story had quietly receded behind the game's traditional Web2 launch.

The $55M Funding Path

The combined Wildcard and Thousands raise totaled about $55 million across two rounds. Playful Studios announced the original $46 million Series A for the Wildcard Alliance in June 2022, with a roster of crypto investors backing what was then pitched as a flagship blockchain battle arena. source

A second round closed in June 2025, when Wildcard and Thousands jointly announced a $9 million raise co-led by Arbitrum Gaming Ventures and Paradigm, bringing the project's total to $55 million. source That second round was the one that explicitly funded Thousands as a streaming and creator reward platform alongside Wildcard's continued game development.

Worth Noting

Worth noting: A $55 million raise from Paradigm and Arbitrum Gaming Ventures puts the combined Wildcard and Thousands project well above what most web3 gaming startups ever see. The closure is therefore less a story about underfunding and more a story about a saturated category running out of compatible audiences.

Wildcard Already Quietly Pulled Back From Web3

The Thousands shutdown is easier to read once you look at what happened to Wildcard the game in the months leading up to it. Wildcard launched on Steam as a pure Web2 title with no wallet features, no token integrations, and no NFTs, with the team explicitly downplaying its blockchain origin in marketing materials. source Anything that resembled web3 functionality was offloaded to Thousands as the dedicated infrastructure layer.

That split looked clever at the time. The game could compete on its own merits as a free-to-play card MOBA on Steam, while Thousands carried the on-chain creator economics for those who wanted them. In hindsight, it created two products that each had to clear a high bar independently, a Web2 game competing against a saturated genre and a web3 protocol competing in a category that was rapidly losing its audience. With WPL paused as part of the same announcement, the competitive layer that was supposed to create persistent demand for both halves no longer has a home either.

Why This Specific Shutdown Carries Weight

Web3 gaming closures are not new in 2026. Crypto research firm Caladan published a post-mortem on April 23, 2026, concluding that more than 90% of the $15 billion deployed across roughly 3,200 web3 gaming projects since 2020 has effectively gone to zero, with token values down around 95% from peaks and studio funding falling 93% to 99%. source Hamster Kombat, Nyan Heroes, Xociety, and several other names with real audiences have already wound down or paused.

Thousands stands out inside that list for two reasons. First, it had a serious team and serious money. Second, it was structured specifically to avoid the failure modes of earlier web3 gaming projects. The fact that this design still did not survive contact with the 2026 market suggests the problem is not one of execution alone but of category demand. Streamers and creators were not being held back from web3 games by a lack of measurable reward infrastructure. They were being held back by the games not having enough players to be worth promoting in the first place.

Risk Factor

Risk factor: Anyone holding NFTs, points, or other on-chain artifacts tied to either Wildcard or Thousands should expect liquidity and utility to deteriorate further now that the operating teams behind both projects are winding down. Treat any secondary market value as residual rather than recoverable.

What Players And Holders Should Do Next

The Thousands post is short and does not yet spell out specifics like a final operating date, refund policy, or treatment of any on-chain points. Until those details are published in follow up communication from the team, anyone with positions tied to Thousands or the Wildcard Pro League should:

  • 1Bookmark the @Thousandsxyz account and watch for follow up posts that detail the wind-down timeline
  • 2Note any cutoff dates the team announces for redeeming, exporting, or claiming on-chain artifacts
  • 3Treat any remaining marketplace listings of related NFTs as illiquid by default and price accordingly
  • 4Save evidence of any active subscriptions or recurring billing in case refund flows are offered
  • For Wildcard players on Steam, the immediate impact depends on how much of the live game's matchmaking, ranked play, and cosmetic systems were running through Thousands or WPL infrastructure. Until the team clarifies, treat the game's competitive systems as on shaky footing.

    Frequently Asked Questions

    What is the Wildcard Pro League?

    The Wildcard Pro League, or WPL, was the official competitive circuit for Wildcard, the PvP collectible card MOBA from Playful Studios and the Wildcard Alliance. It hosted ranked play and tournaments tied to the game's seasons. With the Thousands Network announcement on April 28, 2026, the league is shutting down alongside the on-chain platform.

    Did Wildcard the game itself shut down too?

    The April 28 announcement specifically names Thousands Network and the Wildcard Pro League. It does not on its own confirm a full shutdown of the Wildcard game on Steam, but the wind-down of the competitive layer and the affiliated web3 infrastructure has clear knock-on effects for the game's live operations. Treat the broader Wildcard ecosystem as in a transition state until the team posts further detail.

    Why did Thousands shut down even with $55 million raised?

    The funding was not the bottleneck. The category was. Web3 gaming as a whole has lost most of its audience and most of its venture capital interest in 2026, and a creator reward protocol like Thousands depends on having a healthy roster of partner games with active players to grow. With more than 90% of the sector now effectively dead, there were not enough viable games left to anchor the protocol's growth model.

    What does this mean for Paradigm and Arbitrum Gaming Ventures?

    The 2025 round from Paradigm and Arbitrum Gaming Ventures was a relatively small $9 million addition to a previously funded project rather than a fresh thesis bet. The closure mainly closes one position in a broader portfolio for both backers, but it does add to the public scoreboard of high profile web3 gaming losses now visible to LPs and to the wider market.

    Thousands NetworkWildcardWildcard AlliancePlayful StudiosWPLWeb3 GamingParadigmArbitrum Gaming VenturesEthereum

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