Play2Moon

Nine Chronicles Review

Updated Apr 24, 2026Fact Checked
TL;DR

A fully on-chain, open-source RPG that takes decentralization seriously. The game runs on its own blockchain with no central server. Noble in concept, but the gameplay is a slow idle RPG with dated graphics. The most ideologically pure blockchain game in existence, just not a very fun one.

  • Fully on-chain RPG where every action is a blockchain transaction
  • WNCG token peaked at ~$6.00 in late 2021, now down 90%+
  • Open source and community-governed, allowing anyone to fork the game
  • Built on Libplanet, Planetarium's custom blockchain protocol
  • Developed by Planetarium, a South Korean studio
4/10
Play2Moon VerdictFair

Nine Chronicles is the blockchain game for blockchain purists. It's fully on-chain, open source, community-governed, and philosophically aligned with everything decentralization stands for. Unfortunately, it's also a slow idle RPG with dated graphics and limited gameplay depth. It's more important as a proof of concept than as a game, proving that a fully decentralized game can exist and sustain itself, even if the result isn't particularly fun.

3/5
Overall Score
Good
2
GameplayBad

Idle RPG with minimal player interaction, mostly watching auto-battles

2
Earning PotentialBad

WNCG down 90%+; in-game earning exists but rewards are minimal

2
Graphics & PolishBad

Dated 2D art style with basic animations; looks like a 2010 browser game

4
CommunityGood

Small but deeply passionate community of decentralization believers

3
TokenomicsNeutral

Functional on-chain economy but WNCG has limited external demand

4
Team & TrustGood

Planetarium is transparent, open-source, and committed to decentralization

Strengths
  • The most decentralized blockchain game in existence, fully on-chain
  • Open source, so the community can fork, modify, and contribute to the game
  • No central server, so the game runs as long as nodes exist
  • Community governance is genuine, not performative
  • Ideologically consistent with blockchain's decentralization ethos
Weaknesses
  • Gameplay is a slow idle RPG with minimal strategic depth
  • Graphics are dated and won't attract mainstream gamers
  • Fully on-chain architecture creates slow, clunky user experience
  • WNCG token down 90%+ from ATH
  • Very small player base limits multiplayer elements

Community Intel

Real player data, anonymized and verified

Collecting data
Earnings / Hour
Median USD earned per hour of active play, reported by verified players
Awaiting reports
Time to ROI
Median days to recover initial investment based on player reports
Awaiting reports
Real Daily Playtime
Actual minutes per day needed to earn meaningfully, not marketing claims
Awaiting reports
Withdrawal Success
Percentage of players who successfully withdrew earnings to their wallet
Awaiting reports
Fun Without Earning
Would players still play if there was no token? Rated 1-5 by community
Awaiting reports
Player Sentiment
Overall community mood based on aggregated player feedback
Awaiting reports
Data is anonymized and verified against on-chain wallet activity. We review all submissions before publishing.

The Purist's Blockchain Game

Nine Chronicles is what happens when you take the idea of blockchain gaming to its logical extreme. Every action, every battle, every item craft is a blockchain transaction. There's no central server, no company that can shut it down, and the entire codebase is open source. It's the most ideologically pure blockchain game in existence. It's also proof that decentralization alone doesn't make a game fun.

What is Nine Chronicles?

Nine Chronicles is a fully on-chain idle RPG developed by Planetarium, a South Korean studio founded with the mission of building completely decentralized games. The game runs on Libplanet, Planetarium's custom blockchain protocol designed specifically for gaming.

Unlike most "blockchain games" where the blockchain handles tokens and NFTs while gameplay happens on traditional servers, Nine Chronicles puts everything on-chain. Your character's stats, equipment, battle outcomes, and crafting results are all blockchain transactions validated by the network.

This architectural purity is Nine Chronicles' defining characteristic and its biggest limitation.

Gameplay Deep Dive

Nine Chronicles is an idle RPG with relatively simple mechanics:

  • Adventure Mode: Navigate through stages fighting AI enemies in turn-based auto-battles. Your character fights automatically based on equipment and stats.
  • Arena PvP: Compete against other players' characters in ranked battles. Like Adventure, these are auto-resolved based on stats and gear.
  • Crafting: Combine materials found in Adventure to create equipment. Each craft is an on-chain transaction.
  • World Boss: Community raid events where players collectively damage a boss for rewards.
  • Market: Buy and sell items with other players via on-chain marketplace.

The honest assessment: this is a very basic idle RPG. You equip your character, send them into battle, and watch (or don't watch) the outcome. There's optimization in equipment choices and crafting, but the moment-to-moment gameplay is passive. If you've played any idle RPG on a phone, you understand the loop.

The Decentralization Philosophy

Where Nine Chronicles is genuinely remarkable is in its commitment to decentralization:

  • No central server: The game runs on a peer-to-peer network of nodes. Anyone can run a node.
  • Open source: The entire codebase is on GitHub. Anyone can read, audit, fork, or contribute.
  • Community governance: Game changes are proposed and voted on by the community.
  • Censorship resistant: No company can ban players, shut down servers, or change the rules unilaterally.
  • Truly player-owned: Items and characters exist on the blockchain, not in a company database.

This isn't marketing speak. It's the actual architecture. If Planetarium disappeared tomorrow, Nine Chronicles could theoretically continue operating as long as community members run nodes.

WNCG Token

NCG (Nine Chronicles Gold) is the native in-game currency, with WNCG (Wrapped NCG) being the cross-chain tradeable version:

  • ATH: ~$6.00 (late 2021)
  • Decline: Down 90%+ from ATH
  • Utility: In-game purchases, crafting, marketplace transactions
  • Supply: Mined by players through gameplay; inflationary but tied to game activity

The token economics are relatively straightforward compared to the complex tokenomics of other crypto games. NCG is earned through gameplay and spent through crafting and trading. The wrapped version (WNCG) allows trading on external exchanges.

The Open Source Advantage

Nine Chronicles' open-source nature has created a small but active ecosystem:

  • Community developers build tools, bots, and interfaces
  • The Nine Chronicles SDK allows others to build on top of the game's infrastructure
  • Multiple community-created frontends and tools exist
  • The codebase serves as a reference for other fully on-chain game developers

This is genuinely valuable for the broader blockchain gaming ecosystem, even if Nine Chronicles itself has limited mainstream appeal.

Planetarium Studio

Planetarium was founded with a specific mission: to prove that fully decentralized games are possible. The studio raised a $9 million Series A led by Animoca Brands in 2021, with participation from Krust (Kakao's blockchain arm) and others.

The team is transparent about their development, communicates regularly with the community, and has maintained consistent development for over five years. This level of commitment and transparency is rare in crypto gaming.

The Fundamental Tradeoff

Nine Chronicles reveals an uncomfortable truth about fully on-chain gaming: the technology constrains the game design. When every action is a blockchain transaction:

  • Speed is limited: Transactions take time to process, making real-time gameplay impossible
  • Complexity is constrained: On-chain computation is expensive, limiting game mechanics
  • UX suffers: Blockchain interactions add friction that traditional games don't have
  • Scalability is an issue: More players means more transactions means potential bottlenecks

These limitations push toward idle/turn-based/asynchronous game design by necessity. Nine Chronicles isn't an idle RPG by choice alone. The fully on-chain architecture makes it the most feasible genre.

Who is This For?

Nine Chronicles is for people who care deeply about decentralization, open-source software, and the philosophical promise of blockchain technology. If you believe that games should be community-owned, censorship-resistant, and perpetual, Nine Chronicles is the most authentic expression of that vision.

If you're looking for a fun RPG to play, there are thousands of better options. Nine Chronicles matters more as a proof of concept than as entertainment.

Timeline

Nine Chronicles remains operational with dedicated niche community

Community-run nodes sustain the network; updates continue via governance

Major gameplay update adds crafting and world boss raids

Planetarium releases Nine Chronicles SDK for community development

Season system introduced with competitive PvP rankings

WNCG (Wrapped NCG) token launches for cross-chain trading; peaks at ~$6.00

Planetarium raises $9M Series A led by Animoca Brands

Nine Chronicles launches mainnet as a fully on-chain idle RPG

90D Price
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Quick Facts

TypeGame
StatusLive
Free to PlayYes
Play to EarnCrypto
NFT RequiredNo
Launch Year2020

Platforms

WindowsMacLinux
Editorial Standards
Independently researched & fact-checked
Not financial advice — play at your own risk
No sponsored content or paid rankings